This project presents the compositional techniques and philosophical ideas necessary to compose sonic ecosystems, as are part of The Sonic Spaces Project. I have been researching and composing feedback-based ionic ecosystems as part of my larger Sonic Spaces Project since 2011. These installation-based compositions are rooted in the techniques of traditional interactive music systems, such as OMax, or Voyager. However, instead of focusing on playing ‘with’ a musician, these systems aim to create a rich environment of digital and human agents, who are all equal in their potential contributions to the emergent music. These systems also build from Agostino DiScipio’s ideas about “moving from composing wanted sounds, towards composing interactions having audible traces.” In a sonic ecosystem, the composer defines digital agents, and the sonic interactions they can have with each other, or human agent visitors to the installation space. Thus, the process of composing a sonic ecosystem involves considering how various species of agents might interact with each other, and how they will use sonic energy present in the installation space.
As I continue my research identifying emergent compositional techniques for sonic ecosystem I will continue to update this page, as well as the bitbucket git repository linked to from this page.